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"It is a perfect game for word enthusiasts who are looking for a new experience."
Special Features
Each player has a minute max to complete their turn.

The scoring is based on six factors:
  • 1. Time
  • 2. Black squares on the board
  • 3. Letters on the board
  • 4. Letters on crossing words
  • 5. Number of yellow squares still in the bank after
        completing the board
  • 6. Number of wild cards still in the bank after
        completing the board
Game Rules
1) Players will not be allowed to place on the board a shorter word than the number given by their play, but they will be allowed to place a longer word by using a letter of another word already on the board.

2) Players can place the black squares diagonally (for the Advanced level), horizontally or vertically, separate or all side by side. The only requirement is that the player at least use one black square to complete the word that he/she previously placed on the board. Unless the word is completed by the board itself or another black square already on the board.

3) Players who cannot find the word they need on time are allowed to place the black squares on the board.

4) Players cannot place only black squares in two consecutive plays. The player that in the second consecutive turn is unable to place the word of that play will lose the black squares of that play.

5) Players will be allowed to acquire 7 yellow squares at the novice level, 10 at the intermediate level and 14 at the advanced level.

6) Players can decide not to place the black squares on the board and exchange two black squares for one yellow square. The yellow square multi-functionality will allow the player to make valid plays that will be invalid without using yellow squares (please see below yellow square multi-functionality definition and example).

7) Players will only have 30/60 seconds to make their play or they will lose their turn.

8) Players will be able to change the word direction (from left to right to right to left) to make a valid play.

9) Only the players who place the word of their play on the board are allowed to exchange two black squares for one yellow square.

10) At any given time players will not be allowed to have on the board or on hold more yellow squares that the number that is allowed for their level.
 
How to Win
Players take turns to roll the dice. Once the player rolls the dice they will get a play, for example: 4 letters horizontally (vertically or diagonally) 3 black squares. This means that the player has to place a four letter word in a horizontal position on the board. The player also got three black squares (which is the maximum he/she can get in each play) to place on the board or exchange for a yellow square. Players can exchange two black squares per one yellow square. The yellow squares are multifunctional squares (explained below) that allow the player to make plays that will be invalid without the yellow square. Also the game will allow players to acquire 7 yellow squares per player at the novice level, 10 at the intermediate level and 14 at the master level.

The player can also change the word's direction. Instead of writing the word from left to right or top to bottom they can write it from right to left or bottom to top. Each player begins with two wildcards. The wild cards allow the player to select the word's orientation and length. Using the wildcards, the player can select the amount of black squares rather than being assigned black squares.

The goal of the game is to complete the board before the other players. Each player has 60 seconds to complete their turn (players can change this to 30 seconds per turn). The remaining number of seconds from a turn is added to the player's total score.

The scoring is based on six factors:
1. Time
2. Black squares on the board
3. Letters on the board
4. Letters on crossing words
5. Number of yellow squares still in the bank after completing the board
6. Number of wild cards still in the bank after completing the board

Example:

In a 60 second game, the player places on the board a seven letter word and three black squares in 12 seconds. The score for that play would be (48+7) - 3 = 52. If the player crossed that seven letter word with another already on the board, then the letter that the two words have in common is worth 2 points instead of one. The score would then be (48+7+1) - 3 = 53.

If, when the game comes to an end, the player still has four yellow squares in their bank, then one point for each yellow square will be deducted from the final score. Likewise, if the player ends the game with an unused wildcard, ten points will be added to the final score. In this case the total score would be: (Final score + 10) – 4

Special Yellow square multi-functionality:

The yellow square can function as an open, blank, and black square all at the same time. One, two or three sides of a yellow square could be functioning as a black square while the remaining one, two or three function as a blank square.|
This yellow square property allows the player to make plays that otherwise will be invalid.









 
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